Novels by author Marshack
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Front Page is "NANDRA NUXINUS - CADET CUNN-69".The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The "Imperishable", Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is "Shards", called "Cards" by some, this otorgue instant rewards when you exchange them in an "Imperishable Monolith".The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the "Perennence", with a 100 you won't Die if you are slain, you simply would "Respawn" in a "Memory Hall", making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can "Revive" you by providing the missing resource.However, this comes with a drawback, you become a "Servant" of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is "The Memory Hall", unfortunately, they had an evil twin, "The Howling Wall", which are created in places that had seen too many "Take Downs" in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, "Repercussion", "Traits" and "Work", being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for "The Imperishable".But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called "Graveyards", "Factories", "Hives", "Nests", "Lairs", "Crops" and "Farms" across the entire world of "Leathemnur".NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS
Check BRIMFUL DEPRAVATION for something (For Now) less tense.Front page is "ZWSHA LOBDYIENT".Comment if you want to see a specific Character in the front page.See the comments for pics of the Characters.Fired for the umpteenth time from his part time job for messing again with his boss's Step Daughter; Dackr Kruelckdom, plans returning to his apartment.In the way, He stops at the convenience store, finding a beautiful Mature Woman who catches his eye.Still, the short young man focuses on his task, and after paying for his purchase, he and everyone nearby have been sent to a seemingly harmless environment.But apparences are deceiving, and after fighting for their lives, they go suddenly back to Karmdaris, their homeworld.Yet, a few people remember the event, others don't, and how could the population react in the face of an unknown adversity?, especially when new threats are spawning out of nowhere.The answer is simple, panic, chaos and confusion mixed with the lingering fear of uncertainty.Some would perish, some would thrive, and others undoubtedly will be gloated in the arousal of new possibilities.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEIf you are coming for a story in which characters win no matter what, never lose in any sense of the meaning, and everything is basically perfect, then this is not going to be of your liking.The story truly starts from Chapter 29.I will try to publish two chapters a day.English is not my first language, any mistake I made feel free to point it out for me to correct it as soon as possible.