
Trinity of Magic
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Ezekiel recognized early in life that he didn't want to follow in his parent's footsteps and spend the rest of his days as a mere farmer. No, his eyes are set on a grander stage, a place where tales of monster hunters, mighty generals, and benevolent heroes hold court A world of Magic and mysteries.One day, the opportunity he had been waiting for arrives. Without a second thought, Ezekiel throws himself headfirst into the adventure. However, not everything turns out to be as magical as he had dreamt it to be...THIS IS A SLOW BURN FANTASY PROGRESSION LITRPG STORY:Even though you are not going to see blue boxes from chapter one, I guarantee you that this IS a LitRPG story. This is, however, NOT a pure "game world"! Instead, I have tried to integrate the interface elements of a LitRPG into a world with a very thought-out magic & power system, which will be explored over the course of the first book.This world doesn't work like a game, where you can put '5 points in strength' and the body somehow changes magically into a stronger version of itself. It might take a couple of chapters for the world and magic to start to make sense, but I feel like a power system built on solid principles is a lot more rewarding in the long run (...and more IMMERSIVE!).
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Chapter 59Book 6: : Hearing IINEW
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Chapter 433 - B6 - 53: Chains of InfluenceNEW
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Chapter 432 - B6 - 52: Coming to TermsNEW
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Chapter 431 - B6 - 51: Return to the WildernessNEW
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Chapter 58Book 6: : Hearing I
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Chapter 57Book 6: : Crescendo
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Chapter 56Book 6: : The Velvet Snare
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Chapter 55Book 6: : The Future of Undercity II
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Chapter 54Book 6: : The Future of Undercity I
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Chapter 53Book 6: : Chains of Influence
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Chapter 52Book 6: : Coming to Terms
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Chapter 51Book 6: : Return to the Wilderness